fallout: new vegas still in the dark

The gate is just behind the radio station. Upon completing the Ranger assignment, Elder McNamara will greet the player at the first landing in the bunker and remove their collar, then invite them to speak with him at the command room on level 2 (bringing Veronica to the bunker also skips to this part). There is a backyard behind that house bordered by a wall with ornamental decorations. Meet with a Brotherhood scout near the NCR Correctional Facility and collect his report. Go towards the overseer's office but before reaching it, take the turn towards the utility room and head down the stairs into the flooded hallway, keep going and take the first room on the right and it's in the locker on the right hand side of the room. (Optional) Return to Hardin with the lost patrols' mission discs. When the keycard has been obtained, head back up to 3rd Level - Food Production and enter the room with a terminal and the cave door (the door cannot be lockpicked and requires the keycard). Well I'm seriously stuck on the "still in the dark" mission. The scouts can be found near NCRCF, Nipton, and Forlorn Hope. Eyesight to the Blind or Tend to Your Business Whether one decides to help Hardin or McNamara, the lockdown will be lifted. Return to the bunker and give the reports to the elder. setstage 0015d79d 15 Once the tapes are found, talk to Hardin. Otherwise, the player is brought inside to talk to Paladin. Head south-southwest up the hill and pass between the car and road barricade. Fallout New Vegas Still in the Dark? Return to Elder McNamara with the three scouts' reports. Return to Elder McNamara with the news that the air filtration system should be fine. *SPOILER* Okay well I found the brotherhood of steel in the hidden valley and started the quest, found one of the dead men by the Nellis Air Force base, and am at the Repconn Headquarters now, on the quest marker it lead me to a … Player either snuck in or used a password, and has now been tasked with proving him/herself by dealing with the Ranger who's set up shop topside. Or, if the NCR has retaken the prison, will express his surprise that it took them so long. Still in the Dark is a side quest in Fallout: New Vegas. Note: If entry is gained with Veronica as a companion, certain parts of the quest line are omitted. Use the terminal on the left to unlock the door. The scouts are located in the following locations: When the Elder receives the reports, it becomes clear that the NCR's hold on the Mojave is more tenuous than McNamara believed. Be wary of the corridor, as there are several spore carrier savages. Choose this to receive the scouts' reports. For me, McNamara got stuck in the "come back later, still lifting the lockdown" phase. The first scout is located on the northeast end of the NCR Correctional Facility, relatively close to the facility, and relatively low to the ground. resetquest 0015d79d Fallout New Vegas Still in the Dark Question? 4 Answers. When entering the vault open the first door. Hardin will give the Courier a key to the Brotherhood of Steel safehouse. Finding the holotapes for Hardin will be required to move forward with the plan. - Swim down the stairs, take a left and take the first room on the right. In this room, one will find the differential pressure controller in a locker to the right of the entrance. Answer Save. Fallout New Vegas: Still in the Dark (Spoilers)? For all their masterful efforts in bringing the Mojave Wasteland to life, Obsidian shipped out Fallout: New Vegas with a number of bugs still extant. However, you must complete the quest “Still in the Dark” in order to start either quest. Dobson can be killed without repercussions or convinced to abandon the bunker with Speech 50, stating that the Gangers actually use these bunkers as stores once or twice a month. The player has dealt with the ranger and returned, and Elder McNamara has asked that he/she come talk to him in the command room about something confidential. Game Guide. editor id Hardin doesn't "officially" become elder until the Courier returns to the bunker. Look on the shelves to the right of the room. The quality of New Vegas’ rock solid writing and design was encapsulated by two standout things that made the game so good: the tone and it’s quest lines. basically go all the way down into you get to radiated water After speaking to Elder McNamara, Head Paladin. Head north-northeast from the water tower and scale the mountain (between and a little north of the coyote den and the Hidden Supply Cave), and remember that it is not close to the town. (Optional) Look at the Brotherhood's history files relating to Elders being dismissed from their positions. form id Head to the southern part of the map and look for the door to the Living Quarters. Without Veronica and lockpicking the entrance, the quest starts with stage 1, stages 2 and 3 are skipped. Related quests Alternatively, take the elevator down to Pest Control, turn left up to the stairs to a door to Food Production. He states that the tapes reveal McNamara gave his men new orders without his knowledge, thus breaking 'The Chain That Binds', and is sufficient reason to have McNamara removed. Upon return, Elder McNamara will be grateful for the aid and request that the player continue their service, by retrieving scout reports from three Brotherhood scouts located across the Mojave, so that the Elder can ascertain the changes in the strategic position of the Brotherhood vis a vis the NCR. by Fabian Röling. In the next few weeks, your wiki will be migrated to a Fandom.com domain. Return to Elder McNamara with the three patrol mission holotapes. The completion of this quest does not reward the Courier with power armor training. So far I have Done everything up to the point where you have to traverse the dangers of the vaults. Speak to Elder McNamara in the command room. VMS55 Asked by Wiki User. Upon entering the vault via the control panel next to the door labeled "Vault 3 recreation center," in the South Vegas ruins, the Courier will encounter a Fiend who asks their business inside the vault: One will find the differential pressure controller in a locker underwater in the flooded section of the lower level. They will receive 1000 XP and a Brotherhood safehouse key in return. Continue south-southwest down the road to the house next door. He says the process will take a few days. Still In The Dark quest bug I'm at the part where you have to find the scouts, and tell them to return and what not. Still in the Dark is a quest obtained inside the Brotherhood of Steel's western compound, the Hidden Valley bunker. A meeting with Elder McNamara follows and the first quest is assigned. Head into the upper atrium and drop down to the level below. Search the vaults in the region for a differential pressure controller. Go back to the first room and through the locked door using the card. Questions. Add this game to my: ... (which admittedly they aren't using properly anyway but still..) So it basically comes down to how the choices directly affect this game. After the player reports the chapter's peril to Hardin, the Head Paladin calls for a vote of no faith in McNamara's leadership, resulting in his demotion into a knight and Hardin's assumption of the title. They are fitted with an explosive collar and sent topside to deal with a nosy NCR Ranger. The rock which the scout is on is not adjacent to the rocks surrounding the camp; there is a large gap in between the rock that the scout is on, and the Ranger tower on the southern side of the camp. Leads to If they play their cards right. I hit all 3 terminals after he says "the virus has jumped," and I still can't get it to work. Without Veronica and using the password to enter, the quest starts with stage 2, stage 3 is skipped. Meet with a Brotherhood scout near Camp Forlorn Hope and collect his report. I have been told to go and get rid of the NCR ranger, but i cant do this. Finally, the player can simply reveal the Brotherhood's presence. If the ranger is in the room while the radio is being rigged, he will notice what was done and will confront the Courier. Speak to Elder McNamara in the command room. Fallout: New Vegas. Upon re-entering the Hidden Valley bunker the Courier will have access to a special footlocker by the entrance that re-stocks energy weapon ammunition every time one re-enters the room (A Brotherhood scribe will speak to the Courier and tell them, causing a box to appear there). Firstly, navigate towards the 4th Level - Common Areas. The follow-up quest, Note: Using the elevator in this vault will make traveling much quicker (requires 50, Note: The Vault 3 maintenance key can be obtained from, If the player character hasn't yet started, If one has already been given a package to deliver to Motor-Runner by Diane as part of the, If the Courier can pass the Speech check (64), she will be persuaded that they are a Great Khan selling the Fiends chems. From here, go through the door labeled "Quarters." The keycard is on the second shelf from the bottom. Still in the Dark (Part 2) Fallout: New Vegas. The location of the paladin can change from game to game because of the artillery the Boomers fire when the Courier first approaches Nellis. Fallout: New Vegas side quest given by Just follow the main halls and the Courier will end up in Motor-Runner's room. (Optional) If the Courier chooses to help Head Paladin Hardin, start by researching previous elders' dismissals in the scribe archive data store. Fallout: New Vegas - "Still in the Dark", Vault 3 Problems? After speaking with the ranger either convince him to go help kill the fiend leader or just kill him for the maintenance room key. Once finished with the tour, enter the door to the left in the planetarium and up the stairs to get the keycard. Lorenzo will explain that the parts he needs are scattered across Vaults in the Mojave. The rock is approximately the same elevation as the ranger tower, although slightly higher in elevation. Find the missing Brotherhood patrol at REPCONN HQ and retrieve their mission holotape. The constant use of the. One must first complete this quest before the player character can join the Brotherhood, or recruit their help at. Player used a password found on one of the dead patrols, and is now directed by Ramos to speak to Elder McNamara. Return to Elder McNamara, and give him the 3 holodisks. ... Browse other questions tagged fallout-new-vegas or ask your own question. https://fallout.gamepedia.com/Still_in_the_Dark?oldid=2079821. To answer your question both have similar rewards but have different agendas. Speak to Senior Knight Lorenzo regarding the failing air filtration system. I'm doing the quest "Still In The Dark" in Fallout: New Vegas on the Xbox 360, and I'm stuck at the part where you have to turn in the 3 Brotherhood of Steel scout reports. - Take the first door to the right. Return to the Hidden Valley Bunker L2, where an important decision awaits you; who do you give the Holotapes to? McNamara will request that the player retrieve the holotapes from the three patrols he sent out into the wasteland, hoping against hope that the Paladins are not dead, but merely incommunicado. Which has better benefits/rewards? He will ask the Courier to speak to Senior Knight Lorenzo about repairing the air filtration system. - Walk past the 2 closed doors and go down the stairs There will eventually be a wooden door labeled Oxygen Recycling; enter this door. Anonymous. Return to Fallout: New Vegas Jump to: Select a forum ------------------ The Elder Scrolls V - Skyrim IV - Oblivion III - Morrowind The Elder Scrolls Series Discussion Fallout Fallout 4 Fallout: New Vegas Fallout 3 Fallout Series Discussion Crysis Othor Games Player entered with Veronica, and is now directed to see Elder McNamara. Upon return, Dobson will abandon the safehouse, leaving behind several grenade bouquets and a. This fails the quest Still in the Dark and will likely earn you a “Vilified” reputation from the Brotherhood of Steel, since Ranger Dobson isn’t likely to defeat them all. Meet with a Brotherhood scout near Camp Forlorn Hope and collect his report. If any of the Brotherhood scouts are killed by the player character or by other enemies nearby, the player character can still complete the quest by taking their holotape from their body. The Brotherhood of Steel are in small numbers in the Mojave Wasteland. The Elder is vague and evasive at first, demanding that the player complete a favor for the Brotherhood first. - Follow the stairs down until reaching the big room with 3 routes. 3 4 5. To pass the bombing, do not do as the note says. Smashing the radio with Dobson in the room will make him turn hostile. Reviews. Hack the terminal (Very Easy), beside a Nikola Tesla and You, and select the first option which gives unlimited access to the second floor. Still in the dark quest walkthrough, Fallout: New Vegas Questions and answers, Xbox 360 My google search came up with no resolutions though. Still in the Dark is a quest obtained inside the Brotherhood of Steel's western compound, the Hidden Valley bunker. Return to Elder McNamara with the three patrol mission holotapes. (Optional) Check the datastore for more information on the Chain That Binds. If Dobson is not present in the bunker (for example, at night), the player can destroy his radio. The paladin (Raseleanne) should be in or nearby that crater. He asks the Courier to find out more about what leads to an elder being replaced and requests an update on all the quests given by the elder. Log In to add custom notes to this or any other game. Cheats. (Optional) Talk to Senior Scribe Ibsen about accessing the Brotherhood's datastore. Follow this to a hole in the fence and follow the trail left to Black Mountain. Games. location Meet with a Brotherhood scout near the NCR Correctional Facility and collect his report. The Vault - Fallout Wiki is a Fandom Gaming Community. - This is the flooded area, yet it is not completely flooded so one can breathe easily by swimming to the top. Learn more here. Completing this quest will not get the Courier Idolized with the Brotherhood of Steel, one has to play Lonesome Road and prevent the missiles from launching to get Idolized. A short scene follows in which the Courier is questioned by Senior Paladin Ramos about the password itself. I've got the two Holodisks from REPCONN HQ and Nellis. - Take the door to the lower levels and follow the steps down Fallout Wiki is a FANDOM Games Community. Speak with Scribe Ibsen about fixing the virus. The paladins (, It is still possible to become a paladin without completing this optional quest: Wait a few days after finishing this quest then speak to McNamara again to be given the quest, If McNamara is ousted, it is not possible to peacefully resolve the conflict between the Brotherhood and the NCR during the main NCR quest. Favourite answer. Doing this requires the problem with the Hidden Valley computer virus to be resolved. As the heading says above I'm needing assistance in the quest Still in the Dark. reward Im doing the Still in the Dark quest and im at the part where you gotta search the three vaults for things mcnamara needs. for this. The 6 HEPA 20 cartridge filters can be located in a locker here. ... you're going to be stuck with not being able to complete the Still in the Dark quest, due to not being able to retrieve the holotape they were carrying. Fallout: New Vegas. This is where Moe and possibly 5-6 additional centaurs are located, in and around an irradiated crater (+1-11 Rad/sec). A Vault 22 cave door keycard is in the first room on the left (the one with a baby carriage and crib) with a couple of spore carrier savages. Posted on November 16, 2010, Ben Richardson Fallout: New Vegas Quest Bugs. Search the vaults in the region for several HEPA cartridge filters. This will effectively conclude the quest, eliminating the need for further steps. Fallout: New Vegas- Still In the Dark quest help? I got sick of trying to expressly avoid the cells that contained the Brotherhood of Steel Paladins that you need to find for the Brotherhood's entry quest, 'Still in the Dark'. The game acts like he was in the bunker, however. setstage 0015d79d 10 If the Courier cannot pass the Speech check, then the Fiends in the vault will turn hostile. Speak to Senior Knight Lorenzo regarding the failing air filtration system. The filters are only accessible via the caves because debris blocks the doorway to the room they are located in (through the door that says "key required," with a terminal next to it, one must first acquire the keycard located below). Can't finish "still in the dark" quest. The Courier is fitted with an explosive collar, which will detonate after passing beyond a certain range of the area. To gain access to the interior of this bunker, the Courier needs to either have a Lockpick skill of 100 (Very Hard) ... Quests in Fallout: New Vegas. Return to Elder McNamara with the news that the air filtration system should be fine. The Courier's gear is not confiscated, there is no explosive collar, and the first quest is skipped. setstage 0015d79d 20, Still in the darkness, after all these years. When I go back to talk to the elder, the speech option to trigger the next part of the quest isn't there. The paladin (Fairbanks) holding the mission statement is at the bottom of the crater. im on 'still in the dark', i killed house earlier, im working with the legion, and my current quest is to blow up the BoS bunker, but they put the collar on me and asked me to take care of the NCR dude, dobson. close. The Courier can also ask about his radio, wait until daylight when he leaves the bunker, select his radio and choose the option to smash it. The vault I'm stuck on is Vault three. Here is one probable location: After the Boomers stop bombing, stand at the entrance to Nellis. There is a way to oust McNamara and have a peaceful outcome: after talking to Hardin and beginning the process of overthrowing McNamara, simply don't go back to the bunker until after speaking to Moore about the Brotherhood. There are three parts in total: The quest ends when the player returns to Lorenzo and turns in the parts. After the player reports the chapter's peril to Hardin, the Head Paladin calls for a vote of no faith in McNamara's leadership, resulting in his exile and Hardin's assumption of the title. In Vault 22 the local map says that whatever i need is in a room but I cant go into the room because the doorway is blocked by a bunch of junk. If the ranger is saved, NCR fame is awarded, but the quest will fail. setstage 0015d79d 20, resetquest 0015d79d (Optional) Look at the brotherhood's history files relating to Elders being dismissed from their positions. Elder McNamara, behind his desk The third scout is easier to find than the second; he is located to the southwest end of the NCR Camp Forlorn Hope. Player snuck in and got caught by Ramos, who takes him/her to Elder McNamara. Description: This is an extremely simple .esp that I basically threw together in 20 minutes at 3 in the morning. To gain access to the interior of this bunker, the Courier needs to either have a Lockpick skill of 100 (Very Hard) or perform certain other actions to be able to interact with the intercom, such as: Using the BOS password or picking the lock will cause a Brotherhood of Steel squad to appear and confiscate the Courier's entire inventory.

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